OpenViBE::Kernel Namespace Reference
Kernel specifications of the OpenViBE platform. More...
Classes | |
class | CErrorManager |
Error manager kernel default implementation. More... | |
class | IAlgorithmContext |
Exectution context for algorithm objects. More... | |
class | IAlgorithmManager |
Manager for all kind of plugin algorithms. More... | |
class | IAlgorithmProto |
Prototype interface for algorithm. More... | |
class | IAlgorithmProxy |
Application interface to an algorithm plugin. More... | |
class | IAttributable |
class | IBox |
Complete OpenViBE box interfaceThis interface can be used in order to fully describe an OpenViBE black box. It describes its identification values, its inputs, its outputs and its settings. More... | |
class | IBoxAlgorithmContext |
Specific context to use for box algorithm pluginsThis 'context' is given by the player to an algorithm plugin so it has all the necessary tools to work. This algorithm context mainly consists in getting other contexts which could be defined and used more generically (such as the box interface or a global player interface for example). More... | |
class | IBoxIO |
Main OpenViBE box interface to communicate with the kernelThis context allows the object which uses it to check inputs states, read them, write outputs while being in a dynamic context (used by player). More... | |
class | IBoxListenerContext |
Exectution context for box algorithm descriptors. More... | |
class | IBoxProto |
OpenViBE box prototypeThis class is used by a plugin algorithm descriptor to let the OpenViBE platform know what an algorithm box looks like. It declares several things, like it input types, output types and settings. More... | |
class | IComment |
A comment class for scenariosThis interface can be used in order to fully describe an OpenViBE comment in order to help the understanding of a given scenario. More... | |
class | IConfigurable |
Configurable object interface. More... | |
class | IConfigurationKeywordExpandCallback |
Callback used for overriding a keyword in IConfigurationManager. More... | |
class | IConfigurationManager |
Manager for all kind of configuration. More... | |
class | IError |
Interface for Kernel error implementationIError interface aims at providing information about an error occurring in the framework. One specific concept here is the notion of nested errors. In a call stack, it can be interesting to catch a n-1 level error and enhance it instead of rethrowing it directy unchanged. In this case, we say the level n-1 error is nested into the level n error. More... | |
class | IErrorManager |
Interface for Kernel error handler implementationThis manager is reponsible for handling errors in the framework. Errors in the framework are considered as not acceptable behavior that can be detected and handled by the system. The concept of error is thus independant of warning or fatal crashes that must be handled separately. More... | |
class | IKernelContext |
Kernel context interface, gives access to each manager the kernel owns. More... | |
class | IKernelDesc |
A kernel description. More... | |
class | IKernelObject |
Base class for all kernel objects. More... | |
class | IKernelObjectFactory |
Kernel object factory, creates all kernel objects. More... | |
class | ILink |
Link information between OpenViBE boxThis class collects informations between OpenViBE boxes : box identifiers and input / output indices. More... | |
class | ILogListener |
Log manager's listener interface. More... | |
class | ILogManager |
Log manager. More... | |
class | IMessage |
Base message class. More... | |
class | IMessageClock |
Clock message. More... | |
class | IMessageEvent |
Event message. More... | |
class | IMessageSignal |
Signal message. More... | |
class | IMetaboxManager |
Metabox manager. More... | |
class | IMetadata |
Metadata class for scenarios. More... | |
class | IObjectVisitorContext |
Exectution context for visitor objects. More... | |
class | IParameter |
Generic parameter handler for configurable objects. More... | |
class | IPlayer |
The main player classA player is responsible for the playback of a specific scenario. This player scenario is provided at initialisation stage and should not be changed until the player terminates. The player idea of calling a "play" function forces the use of threads in order to avoid CPU locking. Thus we prefer the idea of having a "short-time" function that is to be called repeatedly until the player terminates. This is the role of the IPlayer::loop function, that should be called repeatedly by the outside application. More... | |
class | IPlayerContext |
Player interface for plugin objectsInstances of this class are given to plugin object so they can communicate with the platform kernel, providing services such as message sending etc... More... | |
class | IPlayerManager |
The manager responsible for scenario playbackThe player manager is responsible for creating the different player instances. Each player is responsible for the playback of a specific scenario. More... | |
class | IPluginManager |
Log manager. More... | |
class | IPluginModule |
Plugin module. More... | |
class | IPluginModuleContext |
Plugin context. More... | |
class | IScenario |
A static OpenViBE scenarioThis class is a static scenario description. It is used to manipulate an OpenViBE box/connection collection... More... | |
class | IScenarioManager |
The scenario managerThis manager is responsible to organize and handle all the scenarios of the kernel. More... | |
class | IServerExtensionContext |
Static context of a Server Extension object. More... | |
class | IServerExtensionDynamicContext |
Dynamic context of a Server Extension objectThis class contains accessors to data structures made available by the driver running in the Acquisition Server during the acquisition. More... | |
class | IServerExtensionProto |
Prototype interface for a server extension. More... | |
class | ITypeManager |
Type manager, provides information on platform's handled types, parameters, streams etc... More... | |
class | TParameterHandler |
Helper class in order to manipulate IParameter and IParameter values natively. More... | |
Enumerations |
Functions | |
template<class T > | |
OpenViBE::Kernel::ILogManager & | operator<< (OpenViBE::Kernel::ILogManager &rLogManager, const T &rObject) |
Stream output operator. More... | |
Detailed Description
Kernel specifications of the OpenViBE platform.
- Date
- 2006-06 This OpenViBE subnamespace contains the specifications of the kernel classes. Those classes are overloaded by the kernel developpers to implement a complete kernel.
Enumeration Type Documentation
|
strong |
enum EParameterType |
Parameter type enumeration for a configurable object.
- See also
- IConfigurable
- IParameter
enum EBoxFlag |
This enum lists all the flags a box can be have.
enum EBoxModification |
This enum lists all the way a box can be modified.
- See also
- OpenViBE::Plugins::IBoxListener::process
enum ELicenseType |
License type enumeration in order to know what software license a plugin can be released with.
Function Documentation
OpenViBE::Kernel::ILogManager& OpenViBE::Kernel::operator<< | ( | OpenViBE::Kernel::ILogManager & | rLogManager, |
const T & | rObject | ||
) |
Stream output operator.
- Parameters
-
rLogManager [in] : the log manager that takes the object rObject [in] : the object to log
- Returns
- The log manager itself
- See also
- OpenViBE::Kernel::ILogManager
This function helps in logging different objects thanks to the stream operator. The log manager can almost be used as any std ostream object.
References ILogListener::log().
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