MaterialSetSceneBlending Class Reference

Action to set the scene blending. Sets the blending method to use to adjust transparency. More...

Inheritance diagram for MaterialSetSceneBlending:
IMaterialPassAction

Public Member Functions

 MaterialSetSceneBlending (const OpenViBE::Kernel::IKernelContext &rKernelContext, Ogre::SceneBlendType blendType)
 The contructor stores the argument.
 
virtual ~MaterialSetSceneBlending ()
 Destructor.
 
- Public Member Functions inherited from IMaterialPassAction
 IMaterialPassAction (const OpenViBE::Kernel::IKernelContext &rKernelContext)
 The contructor.
 
virtual ~IMaterialPassAction ()
 Destructor.
 

Protected Attributes

Ogre::SceneBlendType _blendType
 The argument. It is given to the function.
 

Additional Inherited Members

- Protected Member Functions inherited from IMaterialPassAction
virtual void subEntityAction (SubEntityMaterial *subEntity) const
 The action calls each pass of each technique.
 

Detailed Description

Action to set the scene blending. Sets the blending method to use to adjust transparency.

Parameters
blendTypeThe SceneBlendType desired.