MaterialSetSceneBlending Class Reference
Action to set the scene blending. Sets the blending method to use to adjust transparency. More...
Inheritance diagram for MaterialSetSceneBlending:

Public Member Functions | |
MaterialSetSceneBlending (const OpenViBE::Kernel::IKernelContext &rKernelContext, Ogre::SceneBlendType blendType) | |
The contructor stores the argument. | |
virtual | ~MaterialSetSceneBlending () |
Destructor. | |
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IMaterialPassAction (const OpenViBE::Kernel::IKernelContext &rKernelContext) | |
The contructor. | |
virtual | ~IMaterialPassAction () |
Destructor. | |
Protected Attributes | |
Ogre::SceneBlendType | _blendType |
The argument. It is given to the function. | |
Additional Inherited Members | |
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virtual void | subEntityAction (SubEntityMaterial *subEntity) const |
The action calls each pass of each technique. | |
Detailed Description
Action to set the scene blending. Sets the blending method to use to adjust transparency.
- Parameters
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blendType The SceneBlendType desired.
Generated on Tue Jun 26 2012 15:25:54 for Documentation by
