Creating another stimulator for SSVEP training acquisition

About the GUI application to design signal processing pipelines
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rainydhiya
Posts: 3
Joined: Wed Nov 12, 2014 12:56 pm

Creating another stimulator for SSVEP training acquisition

Post by rainydhiya »

hi all,
i manage to run all the ssvep examples accordingly,
but i'm working on my final year project entitle hands-free drawing using eeg system,
i thought of using the examples provided by openvibe,
but i need to modify the stimulator scenarios according to my need.
is it possible to do it?
and i read it somewhere that it needed to be hardcoded?
help me please. :( :( :( :(

jtlindgren
Posts: 775
Joined: Tue Dec 04, 2012 3:53 pm
Location: INRIA Rennes, FRANCE

Re: Creating another stimulator for SSVEP training acquisiti

Post by jtlindgren »

Hi Rainydhiya,

I suppose here the programming challenge would be to implement an external program that's
a combination of a stimulator (user interface) and a paint program. In a sense the SSVEP
applications in openvibe (applications/demos/ssvep* in the code tree) have the same properties:
they work 'outside' openvibe, display the ssvep flicker as part of their visualization, and then
receive commands from OpenViBE by VRPN. OpenViBE just does the signal processing for them.

I'm not sure if what you want can be achieved without programming at least in some language.
If you modify an SSVEP example to turn it into a paint program, you'd need to work with C++.


Best,
Jussi

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