Analog VRPN server use

About the GUI application to design signal processing pipelines
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ad3dia
Posts: 10
Joined: Sun Sep 09, 2012 6:53 am

Analog VRPN server use

Post by ad3dia »

Hi,
I am stuck with this issue for a while now.

In the handball scenario, the classification state from the classifier processor is sent to the analog VRPN server and to the VR application.
I am trying to do a similar scenario to turn an object left or right , but not using analog VRPN server.
Instead I am using a button VRPN server. But I just get one value of left or right in my application.

My application works fine when I send keyboard values by using the keyboard stimulator, but not when I use button VRPN server.

Do I have to use VRPN analog server to get continuous values from the classifier processor to the VR application? What values does the VR application receive from the VRPN analog server , and how can
they be manipulated to fit the needs my application to turn left or right.


I have gone through the handball code and other documents. Found it to be a bit confusing on how its used. So any insight or advice will be great.

Thank you,
Ashish

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