Generic Raw Telnet Reader - VERY slow on Play
Posted: Thu May 19, 2022 9:22 am
Hi, I'm having some issues with the Generic Raw Telnet Reader, it connects to remote host / port and receives data, but VERY slowly and as soon as I hit Play button it almost locks the PC and Acquisition Server GUI becomes almost unresponsive to the point that when I hit Stop the action happens like 5-10 seconds later!
Testing the acquisition in Designer, I get the expected channels (2 of them, even if unnamed...), but they update sloooowly and the waveform seems pretty inconsistent too.
My setup goes like this:
Before you ask: yeah, everything works perfectly locally on just one PC (2x Crowns, 2x Acquisition Servers, 1x Designer sending via TCP and an external app receiving from that TCP port)
Testing the acquisition in Designer, I get the expected channels (2 of them, even if unnamed...), but they update sloooowly and the waveform seems pretty inconsistent too.
My setup goes like this:
- 2x Neurosity Crown sending data via LSL
- PC #1 : 2x Acquisition Server - LSL driver
- PC #1 : Designer running my DSP scenario and sending via TCP Writer node to port 5678
- PC #2 : Acquisition Server - Generic Raw Telnet Reader (configured as per the Examples taken from here: http://openvibe.inria.fr//documentation ... riter.html )
- PC #2 : Designer running a basic scenario with acquisition and Signal display only
Before you ask: yeah, everything works perfectly locally on just one PC (2x Crowns, 2x Acquisition Servers, 1x Designer sending via TCP and an external app receiving from that TCP port)