Controlling avatar with BCI

Working with OpenViBE signal processing scenarios and doing scenario/BCI design
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devash_h
Posts: 4
Joined: Fri Jun 09, 2017 2:19 pm

Controlling avatar with BCI

Post by devash_h »

Hi all,

I need some help please.

I would like to know what is the best way of getting the BCI to interact with an avatar. I want the avatar to only show the arms and to clench the respective fist when a binary command is sent.


Thank you for your help.

D

jtlindgren
Posts: 775
Joined: Tue Dec 04, 2012 3:53 pm
Location: INRIA Rennes, FRANCE

Re: Controlling avatar with BCI

Post by jtlindgren »

Hi Devash,

you can build the BCI part like acquisition, signal processing and classification in openvibe, and then send the predictions out to an external application which does everything related to the avatar. You can use something like Unity for that (or other engine of your choice) and then build the communication using one of various techniques available,

http://openvibe.inria.fr/overview-sendi ... -openvibe/

Its hard to say what technique is the best, in any case some coding is needed on the engine / avatar rendering side to receive the commands.

If you google for 'openvibe unity' you will find that several people have been successful with the vrpn approach.

Cheers,
Jussi

devash_h
Posts: 4
Joined: Fri Jun 09, 2017 2:19 pm

Re: Controlling avatar with BCI

Post by devash_h »

Dear Jussi,

Thank you very much for your advice. I will look into it straight away.


Best wishes,
Devash

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