Hi,
I had the same problem on mac.
This happen when you try to compile OV without Ogre.
You can include a guard to skip this part if Ogre is disabled.
Alex
Search found 3 matches
- Thu Apr 23, 2015 2:48 pm
- Forum: Help for building the software
- Topic: error when building openvibe:ovkCSimulatedBox.cpp.o
- Replies: 4
- Views: 12375
- Sat Apr 18, 2015 5:13 pm
- Forum: Discussion about OpenViBE
- Topic: [STICKY] openVibe on Mac
- Replies: 5
- Views: 21498
Re: openVibe on Mac
Hi guys, after a lot of blood and tears, i was able to compile openvibe on my mac. The patch of Guillaume seems to be partially integrated, but with the last version it need more modifications. Most of the dependencies are availble through macport or homebrew. I can't tell you exactly what i install...
- Tue Apr 23, 2013 2:31 pm
- Forum: Discussion about OpenViBE
- Topic: openVibe on a linux [ubuntu] embedded system
- Replies: 7
- Views: 8595
Re: openVibe on a linux [ubuntu] embedded system
Hi, I actually manage to compile OV on a rasberry pi. The main difficulty is to compile ogre. It takes me several days to achieve this, but at the end it is possible. However, the rasberry has no opengl renderer compatible with ogre so the designer will crash on some scenarios (in my tests, when i u...