Main OpenViBE box interface to communicate with the kernelThis context allows the object which uses it to check inputs states, read them, write outputs while being in a dynamic context (used by player). More...
Public Member Functions | |
Accessing the input chunks informations | |
| virtual OpenViBE::uint32 | getInputChunkCount (const OpenViBE::uint32 ui32InputIndex) const =0 |
| Gets the number of pending chunks for an input. | |
| virtual OpenViBE::boolean | getInputChunk (const OpenViBE::uint32 ui32InputIndex, const OpenViBE::uint32 ui32ChunkIndex, OpenViBE::uint64 &rStartTime, OpenViBE::uint64 &rEndTime, OpenViBE::uint64 &rChunkSize, const OpenViBE::uint8 *&rpChunkBuffer) const =0 |
| Gets an input chunk and its time validity. | |
| virtual const OpenViBE::IMemoryBuffer * | getInputChunk (const OpenViBE::uint32 ui32InputIndex, const OpenViBE::uint32 ui32ChunkIndex) const =0 |
| Gets an input chunk. | |
| virtual OpenViBE::uint64 | getInputChunkStartTime (const OpenViBE::uint32 ui32InputIndex, const OpenViBE::uint32 ui32ChunkIndex) const =0 |
| Gets an input chunk start time. | |
| virtual OpenViBE::uint64 | getInputChunkEndTime (const OpenViBE::uint32 ui32InputIndex, const OpenViBE::uint32 ui32ChunkIndex) const =0 |
| Gets an input chunk end time. | |
| virtual OpenViBE::boolean | markInputAsDeprecated (const OpenViBE::uint32 ui32InputIndex, const OpenViBE::uint32 ui32ChunkIndex)=0 |
| Marks an input chunk as deprecated. | |
Accessing the output chunks information | |
| virtual OpenViBE::uint64 | getOutputChunkSize (const OpenViBE::uint32 ui32OutputIndex) const =0 |
| Gets the output chunk size. | |
| virtual OpenViBE::boolean | setOutputChunkSize (const OpenViBE::uint32 ui32OutputIndex, const OpenViBE::uint64 ui64Size, const OpenViBE::boolean bDiscard=true)=0 |
| Sets an output chunk size. | |
| virtual OpenViBE::uint8 * | getOutputChunkBuffer (const OpenViBE::uint32 ui32OutputIndex)=0 |
| Gets a pointer to the current output chunk buffer. | |
| virtual OpenViBE::boolean | appendOutputChunkData (const OpenViBE::uint32 ui32OutputIndex, const OpenViBE::uint8 *pBuffer, const OpenViBE::uint64 ui64BufferSize)=0 |
| Appends data to the output chunk. | |
| virtual OpenViBE::IMemoryBuffer * | getOutputChunk (const OpenViBE::uint32 ui32OutputIndex)=0 |
| Gets an output chunk. | |
| virtual OpenViBE::boolean | markOutputAsReadyToSend (const OpenViBE::uint32 ui32OutputIndex, const OpenViBE::uint64 ui64StartTime, const OpenViBE::uint64 ui64EndTime)=0 |
| Marks output buffer as 'ready to send'. | |
Detailed Description
Main OpenViBE box interface to communicate with the kernel
This context allows the object which uses it to check inputs states, read them, write outputs while being in a dynamic context (used by player).
- Date:
- 2006-06-21
Member Function Documentation
| virtual OpenViBE::uint32 getInputChunkCount | ( | const OpenViBE::uint32 | ui32InputIndex | ) | const [pure virtual] |
Gets the number of pending chunks for an input.
- Parameters:
-
ui32InputIndex [in] : the input to work on.
- Returns:
- The number of pending chunks for an input
| virtual OpenViBE::boolean getInputChunk | ( | const OpenViBE::uint32 | ui32InputIndex, |
| const OpenViBE::uint32 | ui32ChunkIndex, | ||
| OpenViBE::uint64 & | rStartTime, | ||
| OpenViBE::uint64 & | rEndTime, | ||
| OpenViBE::uint64 & | rChunkSize, | ||
| const OpenViBE::uint8 *& | rpChunkBuffer | ||
| ) | const [pure virtual] |
Gets an input chunk and its time validity.
- Parameters:
-
ui32InputIndex [in] : the index of the desired input. ui32ChunkIndex [in] : the index of the desired chunk in this input. rStartTime [out] : the time which the chunk starts at rEndTime [out] : the time which the chunk ends at rChunkSize [out] : the chunk buffer size in bytes rpChunkBuffer [out] : the chunk data itself
- Returns:
- true in case of success.
- false in case of error.
- Warning:
- When returning false, none of the value
rStartTime,rEndTime,rChunkSizenorrpChunkBufferare defined. - The chunks are ordered like they arrived to the box, this means chunk 0 arrived before chunk 1, that arrived before chunk 2 and so on...
- Note:
- Both time value are given in fixed point 32:32 seconds
- See also:
- getInputChunkCount
- markInputAsDeprecated
| virtual const OpenViBE::IMemoryBuffer* getInputChunk | ( | const OpenViBE::uint32 | ui32InputIndex, |
| const OpenViBE::uint32 | ui32ChunkIndex | ||
| ) | const [pure virtual] |
Gets an input chunk.
- Parameters:
-
ui32InputIndex [in] : the index of the desired input. ui32ChunkIndex [in] : the index of the desired chunk in this input.
- Returns:
- The memory buffer for the specified chunk.
-
NULLin case of error.
- Warning:
- The chunks are ordered like they arrived to the box, this means chunk 0 arrived before chunk 1, that arrived before chunk 2 and so on...
- See also:
- getInputChunkCount
- markInputAsDeprecated
| virtual OpenViBE::uint64 getInputChunkStartTime | ( | const OpenViBE::uint32 | ui32InputIndex, |
| const OpenViBE::uint32 | ui32ChunkIndex | ||
| ) | const [pure virtual] |
Gets an input chunk start time.
- Parameters:
-
ui32InputIndex [in] : the index of the desired input. ui32ChunkIndex [in] : the index of the desired chunk in this input.
- Returns:
- The input chunk start time.
-
0is returned in case of error.
- Note:
- Both time value are given in fixed point 32:32 seconds
- See also:
- getInputChunkCount
- markInputAsDeprecated
| virtual OpenViBE::uint64 getInputChunkEndTime | ( | const OpenViBE::uint32 | ui32InputIndex, |
| const OpenViBE::uint32 | ui32ChunkIndex | ||
| ) | const [pure virtual] |
Gets an input chunk end time.
- Parameters:
-
ui32InputIndex [in] : the index of the desired input. ui32ChunkIndex [in] : the index of the desired chunk in this input.
- Returns:
- The input chunk end time.
-
0is returned in case of error.
- Note:
- Both time value are given in fixed point 32:32 seconds
- See also:
- getInputChunkCount
- markInputAsDeprecated
| virtual OpenViBE::boolean markInputAsDeprecated | ( | const OpenViBE::uint32 | ui32InputIndex, |
| const OpenViBE::uint32 | ui32ChunkIndex | ||
| ) | [pure virtual] |
Marks an input chunk as deprecated.
- Parameters:
-
ui32InputIndex [in] : the index of the desired input. ui32ChunkIndex [in] : the index of the chunk to mark.
- Returns:
- true in case of success.
- false in case of error.
- Warning:
- The chunks are ordered like they arrived to the box, this means chunk 0 arrived before chunk 1, that arrived before chunk 2 and so on...
This function discards a chunk when it's been read and processed. This allows the kernel to know a chunk has been treated successfully and will not be used any more so it can be removed from memory.
- See also:
- getInputChunkCount
- releaseChunk
| virtual OpenViBE::uint64 getOutputChunkSize | ( | const OpenViBE::uint32 | ui32OutputIndex | ) | const [pure virtual] |
Gets the output chunk size.
- Parameters:
-
ui32OutputIndex [in] : the index of the output to work on
- Returns:
- The output chunk size in bytes
| virtual OpenViBE::boolean setOutputChunkSize | ( | const OpenViBE::uint32 | ui32OutputIndex, |
| const OpenViBE::uint64 | ui64Size, | ||
| const OpenViBE::boolean | bDiscard = true |
||
| ) | [pure virtual] |
Sets an output chunk size.
- Parameters:
-
ui32OutputIndex [in] : the index of the output to work on ui64Size [in] : the new size of the output chunk bDiscard [in] : tells if existing buffer should be discarded or not
- Returns:
- true in case of success.
- false in case of error.
| virtual OpenViBE::uint8* getOutputChunkBuffer | ( | const OpenViBE::uint32 | ui32OutputIndex | ) | [pure virtual] |
Gets a pointer to the current output chunk buffer.
- Parameters:
-
ui32OutputIndex [in] : the index of the output to work on
- Returns:
- A pointer to the current output chunk buffer
- Warning:
- The returned pointer may change if the caller resizes the chunk buffer using
setChunkSize!
| virtual OpenViBE::boolean appendOutputChunkData | ( | const OpenViBE::uint32 | ui32OutputIndex, |
| const OpenViBE::uint8 * | pBuffer, | ||
| const OpenViBE::uint64 | ui64BufferSize | ||
| ) | [pure virtual] |
Appends data to the output chunk.
- Parameters:
-
ui32OutputIndex [in] : the index of the output to work on pBuffer [in] : the buffer to append to the current buffer ui64BufferSize [in] : the size of the appended buffer
- Returns:
- true in case of success.
- false in case of error.
- Warning:
- This function resizes the chunk size calling
setOutputChunkSizeand then appends data doing a copy.
| virtual OpenViBE::IMemoryBuffer* getOutputChunk | ( | const OpenViBE::uint32 | ui32OutputIndex | ) | [pure virtual] |
Gets an output chunk.
- Parameters:
-
ui32OutputIndex [in] : the index of the desired output.
- Returns:
- The output chunk memory buffer for the specified output.
-
NULLin case of error.
- See also:
- markOutputAsReadyToSend
| virtual OpenViBE::boolean markOutputAsReadyToSend | ( | const OpenViBE::uint32 | ui32OutputIndex, |
| const OpenViBE::uint64 | ui64StartTime, | ||
| const OpenViBE::uint64 | ui64EndTime | ||
| ) | [pure virtual] |
Marks output buffer as 'ready to send'.
- Parameters:
-
ui32OutputIndex [in] : the index of the output to work on ui64StartTime [in] : the start time for the related buffer. ui64EndTime [in] : the end time for the related buffer.
- Returns:
- true in case of success.
- false in case of error.
The output chunk should first be filled. For that, one will have to get a reference on it thanks to the getChunkBuffer or the appendOutputChunkData methods ! The player will then know the buffer can be sent.
When called, the function flushes the output chunk. Thus, after the call, the chunk size is turned to 0 and the output is ready for a new chunk when necessary...
- Note:
- Both time value are given in fixed point 32:32 seconds
- See also:
- getChunk
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