OpenViBE Documentation 3.3.0
Hello Bidirectionnal Game

Summary

  • Plugin name : Hello Bidirectionnal Game
  • Version : 0.1
  • Author : Thibaut Monseigne
  • Company : Inria
  • Short description : Send input stream via LabStreamingLayer (LSL) to the unity game Hello Bidirectionnal and receive back matrix and stimulation.
  • Documentation template generation date : Apr 20 2022

Description

The Unity Game is in the OpenViBE Unity Game Set of Repository (https://gitlab.inria.fr/openvibe/unity-games/hello-bidirectionnal).

Inputs

1. Input signal

  • Type identifier : Signal (0x5ba36127, 0x195feae1)

2. Input stimulations

  • Type identifier : Stimulations (0x6f752dd0, 0x082a321e)

Outputs

1. Output matrix

  • Type identifier : Streamed matrix (0x544a003e, 0x6dcba5f6)

2. Output stimulations

  • Type identifier : Stimulations (0x6f752dd0, 0x082a321e)

Examples

Miscellaneous