ICommand Struct Referenceabstract
Base abstract struct for commandsA command is an object that encapsulates all necessary information to perform an action later one. Typically, a command implementation should contain an implementation of CommandInterface interface, and a list of properties. More...
Inheritance diagram for ICommand:
Public Member Functions | |
virtual PlayerReturnCode | execute (KernelFacade &kernelFacade) const =0 |
Execute the command. More... | |
Detailed Description
Base abstract struct for commands
A command is an object that encapsulates all necessary information to perform an action later one. Typically, a command implementation should contain an implementation of CommandInterface interface, and a list of properties.
- Date
- 2016-01-26
Member Function Documentation
|
pure virtual |
Execute the command.
- Parameters
-
[in] kernelFacade the kernel facade that gives access to kernel features
Implemented in SetupScenarioCommand, RunScenarioCommand, ResetCommand, LoadScenarioCommand, LoadKernelCommand, and InitCommand.
Generated on Tue Jun 26 2012 15:25:54 for Documentation by 1.7.4