Author Archives: lbonnet
Box code snippet : construct a signal stream
What ? We want to send a signal on a box output, but we lack a signal input to base our stream on. References Signal stream TSignalEncoder IMatrix IPlayerContext Code We assume: m_oSignalEncoder is a Stimulation encoder from the codec toolkit … Continue reading
3 open engineer positions to work on BCI and the OpenViBE platform, at Inria in France
OpenViBE (http://openvibe.inria.fr) is an open-source software platform to design, use and assess real-time BCI systems. Inria has opened 3 engineer positions to work on this platform and extend its functionalities. These positions are the following: An experienced engineer position in … Continue reading
Tutorial : Using Python with OpenViBE
Note from the author : the Python plugin for OpenViBE has been developed for the researchers more experienced with Python scripting than C++ programming. this plugins now needs to be extensively tested to be considered as stable, especially by experienced … Continue reading
Tutorial : Using Matlab with OpenViBE
Note from the author : the Matlab plugins for OpenViBE have been developed for the researchers more experienced with Matlab scripting than C++ programming. These plugins now need to be extensively tested to be considered as stable, especially by experienced … Continue reading
Job Offer : Post-doctoral fellow at Inria Bordeaux on BCI and physiological computing
Fabien Lotte is recruiting a post doctoral fellow at Inria Bordeaux Sud-Ouest, in France. The job title is “Real-time estimation of stress & relaxation from brain and physiological signals”. Continue reading
Job offer : postdoc/software engineer
Marco Congedo, Research Scientist CNRS at the Gipsa-lab in Grenoble (France) is recruiting a Post Doctoral fellow or Software Engineer. Subject : Building Brain Computer Interface Engines with the OpenViBE platform. Application Deadline : 10 January 2012 Position available from … Continue reading
Tutorial: Creating a Virtual Reality application with Ogre3D and connecting it to OpenViBE with VRPN
This tutorial explains how to use VRPN in a 3D application based on the Ogre3D rendering engine, to receive commands from OpenViBE and pilot the application. Continue reading
Writing Box documentation
How to use the plugin-inspector to generate the template documentation files for a new box, fill it Continue reading
Box code snippet : send a stimulation
A small piece of code focused on sending a stimulation on a box output. Continue reading
Tutorial 2: Implement algorithm and use it in boxes
Advanced tutorial on algorithm implementation and how to integrate them in boxes Continue reading

